About Andi

Engineer (B. Eng.), 3D artist, photo- & typographer, digital designer (M.A.) and foremost: researcher (PhD). Sometimes poet, more often thinker. Most often dabbler. I am looking forward to you and your amazing projects. 

Please note: Currently I interrupted my full-time freelancing to work as a postdoc researcher at Hochschule Bonn-Rhein-Sieg University of Applied Sciences in the field of science communication. Still, for current customers and other interesting projects or challenges I am nevertheless available. Let’s get in touch!

A full list of my recent peer-reviewed publications (with a lot of free PDF-downloads) can be found here.

Portrait picture taken at Venice Biennale 2016 by Johnny Gruber – thank you buddy for the great experience! 

Current Projects

Skills

I mostly use the following software:

  • Maxon Cinema 4D, PixPlant 3, Quixel
  • I have switched to Blender lately (what an amazing tool! – I blog about my explorations on futureland.)
  • Corona, Cycles, Redshift, LuxCore & Octane render software
  • Python, JavaScript, Processing, Unreal Engine & Unity 3D
  • Adobe Photoshop, InDesign, Illustrator, Lightroom, Premiere
  • Inkscape (still hoping that the development will somehow continue)
  • Adobe XD, Sketch, Affinity Designer, Affinity Photo
  • Apple Final Cut Pro
  • Glyphs, FontLab, Fontself & Fontographer
  • maxMSP, PureData, Ardour, Logic
  • A lot of statistic tools such as R, Sofa, SPSS, JASP

Online

Some of my online profiles, feel free to contact me wherever you like:

Interview

In summer of 2015 the guys from KLAK had an awesome visit at my hut in the Black Forest. We were chatting about my long exposure photo of the ISS at Steinberger See in Bavaria. So if you want a sneak peak of me with short hair and beardless, here you go (movie is obviously in German – sorry!):